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H
- handleEntity(ICubicleEntity) - Method in class teilchen.cubicle.CubicleWorld
- hint(int) - Method in class teilchen.force.VectorField
- HINT_IGNORE_STILL_OR_FIXED - Variable in class teilchen.util.CollisionManager
- HINT_OPTIMIZE_STILL - Variable in class teilchen.Physics
- HINT_RECOVER_NAN - Variable in class teilchen.Physics
- HINT_REMOVE_DEAD - Variable in class teilchen.Physics
- HINT_SET_VELOCITY_FROM_PREVIOUS_POSTION - Variable in class teilchen.Physics
- HINT_UPDATE_OLD_POSITION - Static variable in class teilchen.Physics
- hit() - Method in class teilchen.force.TriangleDeflector
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