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radius() - Method in class teilchen.BasicParticle
 
radius() - Method in class teilchen.force.Attractor
 
radius() - Method in interface teilchen.Particle
 
radius() - Method in class teilchen.util.Packing.PackingEntity
 
radius() - Method in interface teilchen.util.SpatialEntity
 
radius(float) - Method in class teilchen.BasicParticle
 
radius(float) - Method in class teilchen.force.Attractor
 
radius(float) - Method in interface teilchen.Particle
 
radius(float) - Method in class teilchen.util.Packing.PackingEntity
 
Random - Class in teilchen.util
generate random numbers.
Random() - Constructor for class teilchen.util.Random
 
Random(long) - Constructor for class teilchen.util.Random
 
randomize(PVector) - Static method in class teilchen.util.Util
Sets a position randomly distributed inside a sphere of unit radius centered at the origin.
randomize_forces(float) - Method in class teilchen.force.VectorField
 
randomize_forces(float, float) - Method in class teilchen.force.VectorField
 
randomize_forces(float, float, float) - Method in class teilchen.force.VectorField
 
randomize_forces(PVector) - Method in class teilchen.force.VectorField
 
randomize2D(PVector) - Static method in class teilchen.util.Util
 
range(float, float) - Method in class teilchen.constraint.Angular
 
Ray3f - Class in teilchen.util
 
Ray3f() - Constructor for class teilchen.util.Ray3f
 
Ray3f(PVector, PVector) - Constructor for class teilchen.util.Ray3f
 
RaySphere(PVector, PVector, PVector, float) - Static method in class teilchen.util.Intersection
http://local.wasp.uwa.edu.au/~pbourke/geometry/sphereline/raysphere.c Calculate the intersection of a ray and a sphere The line segment is defined from p1 to p2 The sphere is of radius r and centered at sc There are potentially two points of intersection given by p = p1 + mu1 (p2 - p1) p = p1 + mu2 (p2 - p1) Return FALSE if the ray doesn't intersect the sphere.
reflect(boolean) - Method in class teilchen.constraint.Box
 
reflect(PVector, PVector) - Static method in class teilchen.util.Util
 
reflect(PVector, PVector, float) - Static method in class teilchen.util.Util
 
ReflectBox - Class in teilchen.constraint
 
ReflectBox() - Constructor for class teilchen.constraint.ReflectBox
 
ReflectBox(PVector, PVector) - Constructor for class teilchen.constraint.ReflectBox
 
reflectVelocity(Particle, PVector, float) - Static method in class teilchen.util.Util
 
remove(Collection<? extends Particle>) - Method in class teilchen.Physics
 
remove(IConstraint) - Method in class teilchen.Physics
 
remove(ICubicleEntity) - Method in class teilchen.cubicle.CubicleAtom
 
remove(ICubicleEntity) - Method in class teilchen.cubicle.CubicleWorld
 
remove(IForce) - Method in class teilchen.Physics
 
remove(Particle) - Method in class teilchen.Physics
 
removeAll() - Method in class teilchen.cubicle.CubicleWorld
 
removeCollisionResolver() - Method in class teilchen.util.CollisionManager
 
removeTags() - Method in class teilchen.Physics
 
RESOLVE_SAME_PLACE - Static variable in class teilchen.util.Overlap
 
resolveOverlap(E, E) - Static method in class teilchen.util.Overlap
 
resolveOverlap(E, E[]) - Static method in class teilchen.util.Overlap
 
resolveOverlap(E, List<E>) - Static method in class teilchen.util.Overlap
 
resolveOverlap(List<E>) - Static method in class teilchen.util.Overlap
 
resolveOverlap(List<E>) - Static method in class teilchen.util.Packing
 
resolveSamePosition() - Method in class teilchen.util.CollisionManager
 
restlength() - Method in class teilchen.constraint.Stick
 
restlength() - Method in class teilchen.force.MuscleSpring
 
restlength() - Method in class teilchen.force.Spring
 
restlength(float) - Method in class teilchen.constraint.Stick
 
restlength(float) - Method in class teilchen.force.MuscleSpring
 
restlength(float) - Method in class teilchen.force.Spring
 
rotatePoint(PVector, double, PVector, PVector) - Static method in class teilchen.util.Util
 
rotation - Variable in class teilchen.util.TransformMatrix4f
 
RungeKutta - Class in teilchen.integration
 
RungeKutta() - Constructor for class teilchen.integration.RungeKutta
 
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