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- leaving(int, int, int) - Method in class teilchen.cubicle.CubicleEntity
- leaving(int, int, int) - Method in class teilchen.cubicle.CubicleParticle
- leaving(int, int, int) - Method in interface teilchen.cubicle.ICubicleEntity
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returns true if the new position don t match the previously stored position
- length() - Method in class teilchen.util.Vector4f
- lengthSquared() - Method in class teilchen.util.Vector3i
- lengthSquared() - Method in class teilchen.util.Vector4f
- lengthSquared(PVector) - Static method in class teilchen.util.Util
- LineDeflector2D - Class in teilchen.force
- LineDeflector2D() - Constructor for class teilchen.force.LineDeflector2D
- Linef - Class in teilchen.util
- Linef() - Constructor for class teilchen.util.Linef
- LineIntersectionConstraint - Class in teilchen.constraint
- LineIntersectionConstraint(Particle) - Constructor for class teilchen.constraint.LineIntersectionConstraint
- lineLineIntersect(PVector, PVector, PVector, PVector, PVector) - Static method in class teilchen.util.Intersection
- lineLineIntersect(PVector, PVector, PVector, PVector, PVector, PVector) - Static method in class teilchen.util.Intersection
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from paul bourke ( http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline3d/ )
- loop(float) - Method in class teilchen.util.CollisionManager
- loop(float) - Method in class teilchen.util.ParticleTrail
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